class Player 더보기 플레이어를 움직이는 부분 namespace Algorithm { class Pos { public Pos(int y, int x) { Y = y; X = x; } public int Y; public int X; } internal class Player { public int posY { get; private set; } public int posX { get; private set; } Random _random = new Random(); Board _board; enum Dir { Up = 0, Left = 1, Down = 2, Right = 3 } int _dir = (int)Dir.Up; List _points = new List(); public void I..